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Projects

Physics Engine - Sequential Impulses, Dynamic AABB tree
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Custom Physics Engine
Custom physics engine using OpenGL and C++
- Dynamic AABB tree
- Separating Axis Theorem (SAT)
- Sequential Impulses
HoneyDoom
HoneyDoom is a single-player action game that a player moves across rooms fighting enemy, avoiding obstacles, and collecting items.
- Custom physics engine using C++
- Ocean wave animation for lava
- Camera system using ray casting
- Gameplay development including combat mechanics and basic enemy behavior